The team has stated multiple times, on Twitter and in interviews, that the main theme of Little Nightmares 2 is escapism. One that the developers alluded to on Twitter in their standard cryptic way when asked to explain the ending: “ Extracting someone from a fantasy can be deeply upsetting for everyone involved.” I can definitely accept that latter idea as part of her reasoning.īut to say that Six dropped Mono just because she thought he would become bad, for the sake of some greater good, misses out on another important factor. Or that, even if Six realized it wouldn’t make sense for Mono to grow up to be someone she’d already met, the resemblance between him and the adult at least made her fearful that Mono would grow up to be a monster *like* the Thin Man, and that possibility was enough for her to decide she was better off alone. That being said, you could argue that the Signal Tower helped clue her in on it to make her drop Mono. While Six is a smart and scrappy kid in a world that often defies logic, what are the chances that she’d be able to think that far outside the box and realize there’s a time loop, which is the only way that idea could be possible? She probably isn’t even aware that there’s a loop at all.Īnd if that’s the case, it hurts the argument that she recognizes at the end that Mono grows up to become the monster who kidnapped her. The main reason I’m bringing this up right away is because it confirms that Six is not trapped in the loop like Mono is. In short, after bursting out of a TV into a regular-looking room, Six sees her shadow self, who directs her attention to a poster on the floor for the Maw. ![]() The team behind the games has stated as much in an interview, but it’s heavily implied in-game by (well, by the fact that Six doesn’t use her soul-sucking powers at any point in LN2, but also by) the secret ending cutscene you get after the credits if you “collected” all of the glitching remains of children you can find in the overworld. To prove it, we’re gonna do a deep dive into her character.īefore getting to that, though, there’s one thing about the timeline I want to make sure we all agree on: Little Nightmares 2 is a prequel. TL DR, I agree that Six had understandable reasons for her final act in the game, but I think there’s a lot more to her reasoning than her recognizing what Mono becomes when she sees his face for the first time. Spoilers for all three games ahead (yes, there are 3. ![]() This is gonna be a long one, so strap yourselves in. Making this more for me than anything else. Not that I’d know if he did, because I don’t watch his stuff. ![]() Who knows, maybe he’ll see this on his secret tumblr account. I haven’t watched the streams, but having heard his take on the ending of the second game from people on tumblr, I’d like to share my own. So the minecraft boy played the Little Nightmares games.
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